Updates & Patch Notes

Every official Sandustry update since the August 13, 2026 Early Access launch, newest first — three patches in the first week alone. Each entry summarizes the official announcement and links what it changes to the relevant guide.

Update #2 — Stability, QoL and Bug Fixes

v0.5.5 August 19, 2026
  • Significantly more crash logging, plus optional Crashpad diagnostics on request. Log locations: Windows \Users\<user>\AppData\Roaming\sandustry\logs\main.log, macOS ~/Library/Logs/sandustry/main.log, Linux ~/.config/sandustry/logs/main.log.
  • Instruction videos became animated images — fixing GPU crashes and OBS capture loss on hover ("Expect slightly reduced quality and a somewhat larger install size").
  • Alt+Enter toggles fullscreen; the game remembers your last monitor. macOS right-mouse-stuck workaround (the "Vacuum spraying forever" bug); tutorial radial-menu softlock fixed; clearer Aura Extractor controls.
  • Mods milestone: first official note that loading Workshop mods requires the unstable "mods" beta branch — see our Mods page.

Update #1 — Filter Editing, Tier 5 Softlock, Red Blocks

v0.5.4 August 16, 2026
  • Filter rework: press the overlay label or "Edit last placed" to change a filter without replacing it, plus clearer Allow/Block visuals — details on our Filter page.
  • Fixed the Tier 5 softlock ("stuck with Tier 5 being blocked even after the anomaly investigation"); saves repair automatically.
  • Indestructible red blocks became removable when deleting 256 tiles or less (root-cause fix still in progress); puzzle-door red blocks restore by cycling the door.
  • Clearer save-browser icons; puzzle reset buttons can no longer be deleted; rebindable Zoom In/Out keys. Feature requests directed to sandustry.nolt.io.

Hotfix — Logging, Memory, Clearer Objectives

v0.5.3 August 14, 2026
  • First diagnostics pass: per-OS log files introduced, instructional videos unmount properly ("decoder exhaustion"), rain clouds use much less memory.
  • Blocked factory tiers now show why they are blocked (translations pending at the time); special objectives visually clearer.
  • New launch option --sandustry-no-overlay-gpu-flags to help prevent crashes — likely disables the Steam overlay, achievements keep working.

Early Access Launch

Release August 13, 2026
  • "Sandustry is now live with a 35% launch discount" — posted by publisher Hooded Horse, with the release-day trailer. No changelog; the version chain above started the next day.

Where Official News Comes From

Steam News is the canonical patch channel — the itch.io devlog has had no post-launch updates (its last entry is the February 2025 demo hotfix). Every announcement also links the official Beginner's Guide, wiki, and Discord.

The developer states crash investigation "will be ongoing" — expect this page to grow quickly, and check it after every patch for what changed in the guides.

Why patch notes live on a wiki

Patches change guide facts: v0.5.4 alone rewrote how Filters are edited. When a new version lands, this page gets the summary first, then the affected guide pages are updated — the changelog is the wiki's freshness heartbeat.

Next Steps
Need Help?
New to the game? Beginner Guide
Related Reading
Independent fan-made wiki. Made by players, for players.